Category Archives: News

Widow’s Welcome Edit + Ebooks

Artwork by Sickjoe: https://www.deviantart.com/sickjoe

The first story from my editing backlog is finished, and Widow’s Welcome is now available on storefronts and through my Patreon page. It’s already live on Smashwords, and the Amazon link should be done processing before too long. You can find all of the relevant links, as well as read the updated story over here:

Widow’s Welcome

Or Die Alone is finished + plans for the year.

The Or Die Alone rewrite is finished! Editing took a little longer than anticipated thanks to some issues with Chapter 12, but they’re all ironed out now. I’ll work on the logistical stuff like making Ebooks and posting to other sites over the next couple of days. The cover should be done relatively soon, so you guys won’t have long to wait for that.

It’s a new year, and I have a lot of new projects I want to work on. Before that, though, I really need to get through my backlog of Retail Ebooks that are waiting to be edited. Some have been sitting unfinished for over a year thanks to Autumn War growing into such a humongous project. These are not rewrites, just proofreads and Grammarly passes on stories that have covers ready and are waiting to be finalized.

These are:
Widow’s Welcome
Conjunction
Heart of the Mountain
Silent Vigil
Longhunter
Worlds Apart 2

Once those are all wrapped up, I can focus on entirely new content. Coming up we have Savannah Heat, which is set in a new world I’ve been developing where mythological creatures exist alongside humans in a contemporary modern society. After that, I’m working on the much awaited Broker story. We also have several more Pinwheel stories in the pipeline that deal with some very important events and expansions to the setting, which will be a large focus this year. There’s also Threadwalker, which I’ve secretly been commissioning lots of concept art for, and I’m very eager to get to a point where I can share it with you.

I hope you guys will look forward to it!

Stay tuned, I’ll be providing updates on editing progress and delivering fresh Retail Ebooks as they become available.

Oh and here’s an XMR from a new sheet that’s in the works:

Or Die Alone – Editing Update

All existing content has been edited, and I’m much happier with the flow of Chapter 12. I’m now adding in the action scene I mentioned, which shouldn’t take more than a couple of days, then that should be it!
If you’d like to follow it, the new content starts at ‘Korza lifted his head’

Or Die Alone

Or Die Alone – Editing Update

I feel like I’m getting a pretty good handle on this now. I made a bunch more changes and tweaks, and there’s only about 4000 words of existing content left to edit. We lost a couple of small action scenes in the shuffle so I may try to add a little more of that back in.

Or Die Alone

Or Die Alone Cover WIP

Our patron of the Polar arts Oouna has returned to us once again with a WIP of the upcoming cover for Or Die Alone, in what they’ve referred to as a Polar explosion. Progress is coming along really quickly on this one, and I’m loving how it’s shaping up. It features Lorza shortly following her squid binge, and the unfortunate Agent Boyd, who is being sheltered from the cold in the warmth of her bosom entirely against his will. We’re also getting a nude version of this one, which I’m sure you will look forward to.

If you’d like to see more of Oouna’s work, you can find it over here:
https://www.oouna.com/
https://www.furaffinity.net/user/oouna/

Or Die Alone – Editing Update

Another 6000 words today. I’ve slowed down a little bit because I’ve identified some issues with Chapter 12 that I feel require some small rewrites. In reintroducing Boyd and Lorza to the climax of the story (where they were strangely absent in the original) I inadvertently made Captain Stavros appear less competent by having them make too many suggestions and steer the conflict in his place.
I’m changing some of their interactions to address that imbalance and to make their input more appropriate to their areas of expertise.
I also feel that the objectives of the invasion were somewhat unclear, so I’m switching the focus away from the number of missiles fired to revolve more around taking control of the tether.

Or Die Alone